A New Writing Process? Exploring the 5 spaces with ChatGPT

There is a lot that ChatGPT can do, but can it help scholars theorize? Here is one case study about exploring theory with ChatGPT as a thought partner.  READ MORE »

An AI-generated image of two robot-like figures dancing or fighting on a giant book while creating theory.

A New Writing Process? Exploring the 5 Spaces with ChatGPT

There is a lot that ChatGPT can do, but can it help scholars theorize? Here is one case study about exploring theory with ChatGPT as a thought partner.

READ MORE »
Banner image Design: Fixing clocks | Negotiating systems

artifacts and systems have different levels of complexity and designing them require a different set of skills. READ MORE »

Design: Fixing Clocks | Negotiating Systems

Artifacts and systems have different levels of complexity and designing them require a different set of skills. READ MORE »


What’s the difference between designing living systems and designing technical artifacts? “Life finds a way” to complexify things… READ MORE »

Flea Circus, ecological design

The Flea Circus Fallacy: Jurassic Park and the Perils of Ecological Design

What’s the difference between designing living systems and designing technical artifacts? “Life finds a way” to complexify things… READ MORE »


men standing in line

Some things we design are intangible. Disney’s Imagineers took a universal experience–standing in line–and re-mixed it to fit in the happiest (?) place on Earth. READ MORE »

Designing experience: A Case Study of Disneyland’s Lines

Some things we design are intangible. Disney’s Imagineers took a universal experience–standing in line–and re-mixed it to fit in the happiest (?) place on Earth. READ MORE »


It’s the holiday season, so get ready to justify your interest in ‘design’ to grandma. “Listen, grandma, design is hard to define…” READ MORE »

Why Is It So Hard To Define Design? Holiday Edition

It’s the holiday season, so get ready to justify your interest in ‘design’ to grandma. “Listen, grandma, design is hard to define…” READ MORE »


Our 5 spaces framework is constantly evolving. Here’s the most recent version, originally published on Punya’s website. READ MORE »

A Blog Crossover: Our Framework v. 2.0

Our 5 Spaces framework is constantly evolving. Here’s the most recent version, originally published on Punya’s website. READ MORE »


Design is about action, and we are exploring some ways to make our framework more actionable. Check out five embodied representations for understanding our core framework, now The Five Spaces for Design in Education. READ MORE »

Five Perspectives for the Five Spaces for Design in Education

Design is about action, and we are exploring some ways to make our framework more actionable. Check out five embodied representations for understanding our core framework, now The Five SPACES FOR Design in Education. READ MORE »


Once in a while, our team of writers step back from our conceptual musings to get into what design looks like on the ground. As part of this move, we will be presenting a series of interviews with real designers from many walks of life. First up, Andrew Parr, an Escape Room Designer. READ MORE »

Escaping Design Stereotypes: An Interview with Escape Room Designer Andy Parr

Once in a while, our team of writers step back from our conceptual musings to get into what design looks like on the ground. As part of this move, we will be presenting a series of interviews with real designers from many walks of life. First up, Andrew Parr, an Escape Room Designer. READ MORE »


  A continuum is one continuous sequence in which adjacent (or closely located) elements are not perceptibly different from each other, but the extremes are quite distinct. In other words, if someone were to move from point A to point B of a conti … READ MORE »

A rainbow colored circle showing the five discourses

Here, There, and (Potentially) Everywhere

  A continuum is one continuous sequence in which adjacent (or closely located) elements are not perceptibly different from each other, but the extremes are quite distinct. In other words, if someone were to move from point A to point B of a conti … READ MORE »


Innovative organizations need to shield themselves from the influences of the status quo culture while simultaneously creating an alternative one. READ MORE »

Sustaining Innovative Culture (or How to Breathe on Mars)

Innovative organizations need to shield themselves from the influences of the status quo culture while simultaneously creating an alternative one. READ MORE »


Design is having a moment buoyed by the emergence of design thinking. What started as a science, literally “design science,” is now a buzzword in the business world and beyond. I argue that everyone is talking about design and I’ll prove it, with some … READ MORE »

Who is Talking About Design?

Design is having a moment buoyed by the emergence of design thinking. What started as a science, literally “design science,” is now a buzzword in the business world and beyond. I argue that everyone is talking about design and I’ll prove it, with some … READ MORE »


The word "Inspired" over an arial view of the Paris Las Vegas casino

Melissa is having a great time Talking About Design at AECT (Association for Educational Communications and Technology) in Vegas! Check out the Five Discourses of Design in Education presentation. READ MORE »

AECT Talks About Design!

Melissa is having a great time Talking About Design at AECT (Association for Educational Communications and Technology) in Vegas! Check out the Five Discourses of Design in Education presentation. READ MORE »


processes and systems keep artifacts, Experience, and Culture afloat. Just like a five discourse juggler.  READ MORE »

Illustration of a person on a unicycle juggling 3 objects

Representing the Five Discourses: The Juggler

Processes and systems keep artifacts, experience, and culture afloat. Just like a five discourse juggler.  READ MORE »


Microscopic view of microbes in a petri dish

Design is simultaneously intentional and ambiguous. Like scientists with Petri dishes, designers know how to use this to their advantage. READ MORE »

The Paradox of the Petri Dish, AKA Culturing a Culture

Design is simultaneously intentional and ambiguous. Like scientists with Petri dishes, designers know how to use this to their advantage. READ MORE »


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