When we think of casual workwear, we might think of hoodie-wearing CEOs, khaki pants, and jeans on casual Fridays. We might even have experience with “Hawaiian Shirt Friday,” the epitome of casual Friday in the United States. The Aloha (or “Hawaiian,” …
READ MORE »Some things we design are intangible. Disney’s Imagineers took a universal experience–standing in line–and re-mixed it to fit in the happiest (?) place on Earth. READ MORE »
It’s the holiday season, so get ready to justify your interest in ‘design’ to grandma. “Listen, grandma, design is hard to define…” READ MORE »
Our 5 Spaces framework is constantly evolving. Here’s the most recent version, originally published on Punya’s website. READ MORE »
Design is about action, and we are exploring some ways to make our framework more actionable. Check out five embodied representations for understanding our core framework, now The Five SPACES FOR Design in Education. READ MORE »
Once in a while, our team of writers step back from our conceptual musings to get into what design looks like on the ground. As part of this move, we will be presenting a series of interviews with real designers from many walks of life. First up, Andrew Parr, an Escape Room Designer. READ MORE »
A continuum is one continuous sequence in which adjacent (or closely located) elements are not perceptibly different from each other, but the extremes are quite distinct. In other words, if someone were to move from point A to point B of a conti … READ MORE »
Innovative organizations need to shield themselves from the influences of the status quo culture while simultaneously creating an alternative one. READ MORE »
Design is having a moment buoyed by the emergence of design thinking. What started as a science, literally “design science,” is now a buzzword in the business world and beyond. I argue that everyone is talking about design and I’ll prove it, with some … READ MORE »
Melissa is having a great time Talking About Design at AECT (Association for Educational Communications and Technology) in Vegas! Check out the Five Discourses of Design in Education presentation. READ MORE »
Processes and systems keep artifacts, experience, and culture afloat. Just like a five discourse juggler. READ MORE »
Design is simultaneously intentional and ambiguous. Like scientists with Petri dishes, designers know how to use this to their advantage. READ MORE »
Talking about design matters because when we do so, we talk about humanity—and humanity matters. It matters how we talk about design because words are the singular most powerful force available to humans. READ MORE »
Drawing about design: A picture is worth a thousand words, so we have been exploring the five discourses through visual representations. But sometimes pictures bring us back to words. Check out the results of Punya’s SPACE word plays. READ MORE »